GDevelop's UI interface
GDevelop's main game creation interface is divided into multiple tabs: the Home Page (1) and Project Editors (2).
Watch an overview of GDevelop's layout:
Home Page tab
The Home Page appears when you first launch GDevelop. It is composed of multiple sections:
- Get Started
- Create
- Teach
- Shop
- Learn
- Play
1. Get Started
The Get Started section offers resources and updates tailored for new users. To disable this section on startup, check "Don't show this screen on next startup" at the bottom of the page.
2. Create (Games section)
The Games section serves as a central hub for managing your game projects, providing tools to access, analyze, and organize files. Learn more about the Games section section.
3. Teach
The Teach section is designed for educational use, offering tools for teachers and schools, including anonymous student accounts and teacher management interfaces. Available exclusively with an Education Subscription. Learn more about the advantages of Teacher accounts.
4. Shop
GDevelop's Marketplace offers pre-made assets, including:
- Character animations
- Backgrounds and props
- Particles and visual effect
- User Interface parts
- Smart, ready to use objects
- Ready-made game templates
- Sounds and music
Creators can contribute and sell their assets. Learn more about selling assets here.
5. Learn
The Learn section includes courses, tutorials, videos, and documentation to help users start their game creation journey on GDevelop.
6. Play
The Play section showcases community-made games published on gd.games, including multiplayer titles. Sending written feedback to creators through GDevelop's player feedback interface gives credits in exchange. These credits are redeemable in the Shop.
Project editors
When editing a game with GDevelop, multiple editors can be opened in tabs next to the home page:
- Project manager
- Scene editor
- Events editor
- Preview
- Debugger
1. Project manager
Located in the upper-left corner, the Project manager activates when a project is open. It offers access to:
Use the project manager to add new elements to your project.
Note
GDevelop doesn't close a project automatically. Even if all the project tabs are closed, GDevelop still considers the project to be open and active.
To close a project, click the three-dot menu on the project's card and select "Close Project". Ensure all changes are saved beforehand.
2. Scene editor
The Scene editor is where you design and build game levels and menus by placing and configuring objects. The first scene in the list is loaded when the game starts.
Learn more about the scene editor here.
3. Events editor
The Events Editor allows you to define your game's logic using GDevelop's visual no-code system.
Learn more about its usage on this page or check the help about events.
4. Preview
You can preview your project at any time using the Preview button in the toolbar. Additional options are available in the drop-down menu next to the button.
5. Debugger
The debugger allows to inspect a running game, helps identify performance bottlenecks and optimize resource usage.
Other sections of the app
Additional sections include:
- GDevelop account (profile): Manage subscriptions and account settings. Learn more
- Preferences: Customize language, theme, and keyboard shortcuts. Learn more
- About GDevelop: View update history and check for available updates.
Note
At startup, GDevelop will check for new updates. If a new update is available, the update will automatically be downloaded (unless deactivated in preferences).
GDevelop UI themes
GDevelop provides two official themes: GDevelop Default Dark and GDevelop Default Light, as well as multiple community contributed themes. You can choose them from the app preferences.