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GDevelop's UI interface

GDevelop's main game creation interface is divided into multiple tabs: the Home Page (1) and Project Editors (2).

UI-tabs

Watch an overview of GDevelop's layout:

Home Page tab

The Home Page appears when you first launch GDevelop. It is composed of multiple sections:

  1. Get Started
  2. Create
  3. Teach
  4. Shop
  5. Learn
  6. Play

Create-Dashboard-dark

1. Get Started

The Get Started section offers resources and updates tailored for new users. To disable this section on startup, check "Don't show this screen on next startup" at the bottom of the page.

Home-get-started

2. Create (Games section)

The Games section serves as a central hub for managing your game projects, providing tools to access, analyze, and organize files. Learn more about the Games section section.

Home-create

3. Teach

The Teach section is designed for educational use, offering tools for teachers and schools, including anonymous student accounts and teacher management interfaces. Available exclusively with an Education Subscription. Learn more about the advantages of Teacher accounts.

Home-teach

4. Shop

GDevelop's Marketplace offers pre-made assets, including:

  • Character animations
  • Backgrounds and props
  • Particles and visual effect
  • User Interface parts
  • Smart, ready to use objects
  • Ready-made game templates
  • Sounds and music

Home-shop

Creators can contribute and sell their assets. Learn more about selling assets here.

5. Learn

The Learn section includes courses, tutorials, videos, and documentation to help users start their game creation journey on GDevelop.

Home-learn

6. Play

The Play section showcases community-made games published on gd.games, including multiplayer titles. Sending written feedback to creators through GDevelop's player feedback interface gives credits in exchange. These credits are redeemable in the Shop.

Home-play

Project editors

When editing a game with GDevelop, multiple editors can be opened in tabs next to the home page:

  1. Project manager
  2. Scene editor
  3. Events editor
  4. Preview
  5. Debugger

Project-Workspace

1. Project manager

Located in the upper-left corner, the Project manager activates when a project is open. It offers access to:

Use the project manager to add new elements to your project.

Note

GDevelop doesn't close a project automatically. Even if all the project tabs are closed, GDevelop still considers the project to be open and active.

To close a project, click the three-dot menu on the project's card and select "Close Project". Ensure all changes are saved beforehand.

Project-manager-open-project

2. Scene editor

The Scene editor is where you design and build game levels and menus by placing and configuring objects. The first scene in the list is loaded when the game starts.

Learn more about the scene editor here.

3. Events editor

The Events Editor allows you to define your game's logic using GDevelop's visual no-code system.

Learn more about its usage on this page or check the help about events.

4. Preview

You can preview your project at any time using the Preview button in the toolbar. Additional options are available in the drop-down menu next to the button.

5. Debugger

The debugger allows to inspect a running game, helps identify performance bottlenecks and optimize resource usage.

Other sections of the app

Create-Dashboard-dark2

Additional sections include:

  1. GDevelop account (profile): Manage subscriptions and account settings. Learn more
  2. Preferences: Customize language, theme, and keyboard shortcuts. Learn more
  3. About GDevelop: View update history and check for available updates.

Note

At startup, GDevelop will check for new updates. If a new update is available, the update will automatically be downloaded (unless deactivated in preferences).

GDevelop UI themes

GDevelop provides two official themes: GDevelop Default Dark and GDevelop Default Light, as well as multiple community contributed themes. You can choose them from the app preferences.

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